Everquest 2 Inquisitor Guide-chapter005
Everquest 2 Inquisitor Guide
items for situational use. Items such as imbued gear and bane weapons help both of these classes. Typically many useful recipes come with each large content update for these classes also. Just be aware that these two professions are often costly to raise to tier 5.
Good
Medium need classes also use consumables but due to market reasons,
overcrowding or other factors they are more of a lowered need from the best. This includes Provisioner, Woodworker, Jeweler, Sage and Alchemist. Some of the issues with Provisioner are that many players do not pay top dollar to have the best food, many players play without even using food or drink, and Provisioner crafting requires many sub combines and long harvesting times. That being said, the new Splitpaw expansion has a few soloing events that have been sparking interest in food with stats for health regen and drink for power regen. In addition, Provisioners usually have the greatest numbers on each server.
Woodworker, Sage, and Alchemist share some of the profits from consumables.
But due to scout arrows being sold in NPC stores and player made versions not being different enough from their cheaper store bought counterparts, woodworkers have long been requesting a way to make them reasonable cost for players to buy in quantity and set them apart from the NPC arrows. Woodworkers do enjoy some profits from making batons that Weaponsmiths share for melee classes and imbued wands for soloers (particularly with the Splitpaw adventure pack). Sage and Alchemists are in great need at the beginning of each major spell revamp either near a large game-affecting patch or at the beginning of an expansion. But they suffer from not having much to sell that’s a consumable. Once all people who can afford spells (for casters) from Sages and combat arts (for melee) and inks (for both casters and melee) from Alchemists have what they need in the form of Adept III abilities, the market tends to dry up for a period of time. Also Apprentice IV recipes usually are of such similar quality to Adept 1 (dropped from mobs), that most players buy the Adept 1 versions from the broker instead of Apprentice IV versions.
Fair
Tailor, Carpenter and Jeweler are of a fair need for various reasons I will discuss.
Tailor has a great deal of potential if very light and light armor sets for priests and mages in future expansions are of high quality. They could easy move into the best category if